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GoldenEye 007

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GoldenEye 007
Goldeneye007Cover
Series Game Grumps VS
Guest Grumps
Console N64
Episodes 1
1
Playlist The Grumps duke it out in ALL THE GAMES. ALL OF THEM.
Run August 31, 2012
March 25, 2013
Status Complete
VS Game Guide
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DreamMix TV World Fighters

GoldenEye 007 is the third game played by Jon and Arin Game Grumps VS, as well as a game played by Jon, Arin, and Grant in the Guest Grumps episode, Special Guest Grant Kirkhope.

Episodes Edit

  1. Goldeneye for an Eye
Featured in: Special Guest Grant Kirkhope

Game information Edit

GoldenEye 007 was originally conceived as an on-rails shooter inspired by Sega's Virtua Cop, before being redesigned as a free-roaming shooter. The game received highly positive reviews from the gaming media and sold over eight million copies worldwide, making it the third-best-selling Nintendo 64 game. GoldenEye 007 is considered an important game in the history of first-person shooters for demonstrating the viability of game consoles as platforms for the genre, and for signalling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features that have since become common in first-person shooters, such as varied mission objectives, a zoomable sniper rifle, stealth elements, and a console multiplayer deathmatch mode.

GoldenEye 007 was followed by a spiritual successor, Perfect Dark, also developed by Rare for the Nintendo 64. A reimagining of the game, also titled GoldenEye 007, was published by Activision and released for the Wii and Nintendo DS in 2010, and later re-released as GoldenEye 007: Reloaded for the Xbox 360 and PlayStation 3 the following year.

GoldenEye 007 is a first-person shooter that features both single and a multiplayer modes. In the single-player mode, the player takes the role of James Bond through a series of free-roaming 3D levels. Each level requires the player to complete a certain set of objectives – such as collecting or destroying specified items, rescuing hostages, or meeting with friendly non-player characters (NPCs) – and then exit the stage. Some gadgets from the James Bond film series are featured in the game and are often used to complete particular mission objectives; for example, in one level the electromagnetic watch from Live and Let Die is used to acquire a jail cell key.

The arsenal of weapons includes pistols, submachine guns, assault rifles, grenades, and throwing knives, among others. Guns have a finite magazine and must be reloaded after a certain number of shots, but the player may acquire and carry as many weapons as can be found in each mission. The player's initial weapon in most missions is James Bond's Walther PPK, called the PP7 in-game. Most of the game's firearms are modelled on real-life counterparts (although their names are altered), while others are based on fictitious devices featured in the Bond films, such as the Golden Gun and Moonraker laser. The weapons vary in characteristics such as rate of fire, degree of penetration and type of ammunition used, and inflict different levels of damage depending on which body part they hit.

Stealth is a significant element of the gameplay: frequent gunfire can alert distant guards, and activated alarms can trigger infinitely-respawning enemies. Therefore, in order to avoid gunfights with numerous opponents, it is advantageous to eliminate soldiers and security cameras before they spot or hear the player. Certain weapons incorporate suppressor or telescopic sight attachments to aid the player in killing enemies discreetly. There are no health-recovery items in the game, although armour vests can be acquired to provide a secondary health bar.

Four save files are available to track the player's progress through the game's twenty missions, each of which may be played on "Agent", "Secret Agent" or "00-Agent" difficulty settings. Higher difficulties increase the challenge by altering factors such as the damage enemies can withstand and inflict, the amount of ammunition available, and the number of objectives that must be completed. Once a mission is completed, the player may either continue progressing through the story or choose to replay a previously completed level. Completing certain missions within particular target times enables the player to unlock bonus cheat options which make various changes to the gameplay. Upon fully completing the game on the hardest difficulty setting, an additional "007" mode is unlocked that allows the player to customize the challenge of any mission by manually adjusting enemies' health, reaction times, aiming accuracy, and the damage they inflict.

The multiplayer mode allows two, three or four players to compete against each other in five different types of split screen deathmatch games: Normal, You Only Live Twice, The Living Daylights (Flag Tag), The Man With the Golden Gun, and Licence to Kill. Normal is a basic deathmatch mode in which the main objective is to kill opponents as many times as possible. It can be played as a free-for-all game or in teams. In You Only Live Twice, players only have two lives before they are eliminated from the game, and Licence to Kill is a mode in which players die from a single hit with any weapon. In The Man With the Golden Gun, a single Golden Gun, which is capable of killing opponents with only one shot, is placed in a fixed location on the map; once the Golden Gun is picked up, the only way to re-acquire it is to kill the player holding it. The player with the Golden Gun is unable to pick up body armour while opponents can. In The Living Daylights, a "flag" is placed in a fixed location on the map, and the player who holds it the longest wins. The flag-carrier cannot use weapons but can still collect them to keep opponents from stocking ammunition. Aspects of each gametype can be customised, including the chosen map, class of weapons, and winning condition. As players progress through the single player mode, new maps and characters are unlocked in the multiplayer mode.

This page uses Creative Commons Licensed content from Wikipedia (view authors).


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