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Dark Souls III
DS3
Series Game Grumps
Console PC
Episodes 93 (Currently)
Playlist Dark Souls III
Run April 2nd, 2016 - June 26th, 2016
July 6th, 2016 - July 18th, 2016
December 10th, 2016 - December 15th, 2016
December 28th, 2016 - January 3rd, 2016
Status Hiatus
Grumps Game Guide
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The Legend of Zelda: Skyward Sword
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Dark Souls III is a computer game played by Danny and Arin on Game Grumps.

Episodes Edit

  1. Pyromania
  2. The Humble King
  3. Friend to Foe Ratio
  4. An Awesome Introduction
  5. Soul Spoiled
  6. Perfect Execution
  7. Get Educated
  8. Totally Lit
  9. Tea Time
  10. Giant Rats of Death
  11. Secret Puppies!
  12. Forever Followed
  13. Scariest Tree Ever
  14. Blaster Pastor
  15. Feeling Crabby
  16. Mr. Tumnus
  17. No Task for Kids
  18. Laying in Slugs
  19. Feeling Sublime
  20. Rocking the Town
  21. Backed Against the Wall
  22. All Aggressive
  23. Wheelie Guys
  24. The Wild Side
  25. Here to Learn
  26. Off the Top
  27. Rocking Your World
  28. All Friends Here
  29. Sour Love
  30. Cheese and Wine
  31. Waking the Dragon
  32. Lots to Love
  33. Barfing Purple Skulls
  34. Do Not Disturb
  35. Slapping Away
  36. Blossom Pickin'
  37. Pure Human Joy
  38. Hammering Away
  39. Gargoyle Butts
  40. Just Be Honest
  41. Fall From Grace
  42. Feng Shui Destroyer
  43. Dangerous Dogs
  44. Crushing It
  45. Insult to Injury
  46. Can of Biz
  47. Scary Clowns
  48. Getting Crediculous
  49. Trials and Tribulations
  50. Chillin' Like a Villain
  51. Man's Best Friend
  52. Ball Pudding
  53. Touch of the Whack
  54. The High Ground
  55. Wanting More
  56. Respecting the Dead
  57. Castle of Nightmares
  58. Dragon Fire
  59. Spooky Fog
  60. Fast as Gasp
  61. Good Times All Around
  62. A Merry Halloween
  63. Bagging It Up
  64. Wax On Wax Off
  65. Quick on the Draw
  66. Baby Go Boom
  67. Lord of the Craig
  68. Future Fire
  69. Unnecessary Chanting
  70. Cutting Some Slack
  71. Walking the Dog
  72. Range for Days
  73. Hawkward Times
  74. Dragon Problems
  75. Falling Short
  76. Hot Girl Tree
  77. The Painted World
  78. Arin's Songs
  79. Frosty Crustaceans
  80. Big Wolf Fight
  81. Lanky Wolverine
  82. Talkin' Some Hentai
  83. Poppin' Wood
  84. Doodle Frumps
  85. Movie Experts
  86. Fighting Some Big Big Boys
  87. Mr. Wizard
  88. Get It Off
  89. Help From a Friend
  90. More Help From Friends
  91. Flask Full of Ass
  92. The Not Finale
  93. Finale?

Game Information Edit

Dark Souls III is an action role-playing game set in a third-person perspective, similar to previous games in the series. According to lead director and series creator Hidetaka Miyazaki, the game's gameplay design followed "closely from Dark Souls II". Players are equipped with a variety of weapons including shortbows, explosives like fire bombs, greatswords and dual-wielding swords to fight against enemies, and shields that can be used to deflect an enemies' attack and protect the player from suffering damage. In addition, attacks can be evaded through dodge-rolling. Bonfires, which serve as checkpoints, return from previous installments. Ashes, according to Miyazaki, play an important role in the game. Magic is featured in the game and the magic meter returned, similar to Demon's Souls. Each attack has two different styles. One of them is standard attack, while another provides power-ups to players, and is slightly more powerful. When performing miracles and spells, the players' magic points are consumed and decreased. In order to refill these points, they need to consume an "Estus Flask". There are two different Estus Flasks in the game. The Ashen Estus Flask refills magic points, while the standard Estus Flask refills hit points. Combat and movements were made faster and more fluid in Dark Souls III. Several players' movements, such as backstepping and swinging heavy weapons, can be performed more rapidly, allowing players to deal more damage in a short period of time.

Throughout the game, players encounter different types of enemies, each with different behaviors. Some of them change their combat pattern during battles. New combat features are introduced in Dark Souls III, including "Weapon Arts", which are special abilities that vary from weapon to weapon that enable extra damage and unique movesets for a limited time, at the cost of magic points. Small gravestones are introduced. These gravestones light up when interacted with and not only serve as players' torches, but also provide additional lore to the game. The game puts more focus on role-playing, in which the character builder is expanded and weapons are improved to provide more tactical options to players. The game features fewer maps than its predecessor Dark Souls II, but levels were interconnected and were made larger, which encourages exploration. The adaptability stat from Dark Souls II was removed from Dark Souls III. The game features multiplayer elements, like the previous games in the series.

This page uses Creative Commons Licensed content from Wikipedia (view authors).

Trivia Edit

  • Dark Souls III is the first computer game to be played as a series on Game Grumps, and the second computer game to be played on Game Grumps since Steam Train started, after Indivisible.

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